Type I

A Type I or K1 civilization has mastered all the energy available to their home planet, available from a neighboring star. It extracts its energy, information, and raw-materials from fusion power, hydrogen, and other "high-density" renewable-resources; is capable of interplanetary spaceflight, interplanetary communication, mega-scale engineering, and colonization, medical and technological singularity, planetary engineering, world government, trade and defense, and stellar system-scale influence; but is still vulnerable to extinction.

Energy usage: 1016 W to 1026 W, Fusion (280kg hydrogen into helium 8.9x10^9kg/year), Antimatter (1kg antimatter to 1kg matter produce 1.8x10^17 or 180 petajoules)
Travel: jump gates (artificial singularity used to scale up phase propulsion)

Quality of life (gov): Noocracy, e-Democarcy, AI simpleton, Hegemony, Futarchy, liquid democracy, Gerantocracy, Demarchy, Dark enlightenment

State of forms: biological and augmented

WMD scale: antimatter

Longevity: 50 - 215 Social issues: Intelligence augmentation, Nano medicine or weapons (phyweapons), Dream twister or collective psychosomatic interface, Psionics or supported psychic phenomena, Robots, robotic Surrogacy or biological Avatars, space station mega structures (cities in space)

Industrial revolutions: Deep core mining

Arguments: Robots, Cloning Dominant proliferation: “beautiful ones” from John Calhoun’s Mouse utopia Social weakening: bourgeois behaviour due to elimination of manual labour (solution – Psionics or expansion of mental ability)

Social dream: Eudiamonia

Class system: Superiority by natural ability via Ethical calculus (allotment of priority in rated education by talent using giftedness in children as a social analyst)

Civilizations that are considered Type I
Humans from James Cameron's Avatar

Humans from Space: 1999

Humans from Buck Rogers in the 25th Century

UNSC from Halo

Terran Dominion from StarCraft